The Perth Games Festival was crazy busy this year, 2160 people showed up, compared to last year's 1600. Might need a bigger venue soon!
I showcased Corporate Combat this year and it was a huge success! Lots of people came past to play it, with some even returning to have another go. Big thanks to my friend who's laptop I borrowed for the day to run the game on, made the day a lot easier.
I should also mention sorry to my friend and classmate, Kirsten, who is part of the group who worked on Blunder Down Under. Sorry I couldn't show the game more than I did on the day, I hope you understand the reasons why on both our ends I guess. And that I'm working on the bugs now for Wednesday.
My kangaroo model has also been 3D printed! By the great guys and girls at X3d in Mt Lawley, super friendly and helpful, I'll be going back there in the future for sure!
I just finished painting the model ready for our end of year expo as well, I'm not much of a painter but I tried my best.
Currently finishing up my edit for my showreel, at 1am. Who needs sleep these days? I'll take the time tomorrow to check over it before saving out a final version to use on the expo night. I also have to dedicate some time tomorrow to fix some annoying bugs in our Blunder Down Under game, so it's ready to be shown off.

Hi Matt, My son really really (really) wants to play Corporate Combat (on iPad preferrably, or Apple TV). We met at the Games Festival and I was one of the folk who said you shouldn't wait until all the bugs are out of it before releasing it! You can get me at apps{at}webprofusion.com - if you were planning to make the game free but don't have distribution accounts we can easy offer to publish through my company Webprofusion as we have marketplace accounts for distribution on the major platforms. I can compile from a Unity project also, as required. Hope you read your comments!
ReplyDeleteHi there! VERY sorry about the late response. So much has happened, truth be told I'v neglected the blog for a while. Made a bit of a switch to twitter as well so you can keep up with updates on twitter @m_halse
DeleteAs for Corporate Combat, I'm glad to hear you guys enjoyed it! I'm currently in the process of re-making + improving the game. Focusing on feedback from players as to what features should be added in. Currently my plan is to put up my old build somewhere for free. So people can play the game. Then once it's at a decent stage (alpha or even beta) My end goal is to release it on steam for the PC platform. Super end goal is my own arcade machine ;)
Thanks so much for the offer, but for the time being I think I'll be aiming to release it myself. I'll have to keep my blog up to date now that's for sure