Monday, November 30, 2015

Latest and greatest - 1/12/2015

So much has happened since I'v last posted. Been extremely busy, sorting out all the projects and assignments due in for Tafe, getting bugs fixed in my Corporate Combat game so it would be ready for the Perth Games Festival (it was ready in the end)

The Perth Games Festival was crazy busy this year, 2160 people showed up, compared to last year's 1600. Might need a bigger venue soon!
I showcased Corporate Combat this year and it was a huge success! Lots of people came past to play it, with some even returning to have another go. Big thanks to my friend who's laptop I borrowed for the day to run the game on, made the day a lot easier.
I should also mention sorry to my friend and classmate, Kirsten, who is part of the group who worked on Blunder Down Under. Sorry I couldn't show the game more than I did on the day, I hope you understand the reasons why on both our ends I guess. And that I'm working on the bugs now for Wednesday.

My kangaroo model has also been 3D printed! By the great guys and girls at X3d in Mt Lawley, super friendly and helpful, I'll be going back there in the future for sure!
I just finished painting the model ready for our end of year expo as well, I'm not much of a painter but I tried my best.

Currently finishing up my edit for my showreel, at 1am. Who needs sleep these days? I'll take the time tomorrow to check over it before saving out a final version to use on the expo night. I also have to dedicate some time tomorrow to fix some annoying bugs in our Blunder Down Under game, so it's ready to be shown off.

Sunday, November 1, 2015

1/11/2015 - Kangaroo rigging

Having never done this type of model/character before + not being particularly great with character creation itself. I'v almost finished the rigging for a kangaroo, getting it ready to be animated for our game. I'm hoping it's okay, skinning is a tough one I still haven't fully got my head around